Spoopy Space Bois Gold
Spoopy Space Bois » Devlog
New Features
- New neon aesthetic (for the walls, crates, floors, explosive barrels, lightning, and spikes) to provide players with a more immersive environment and futuristic spaceship feeling.
- New invincibility frame animation that better displays when the player has taken damage and for how much longer they can go without getting hurt again.
- New shield animation around the player to let them know when they are protected from taking a hit.
- Juicier health bar complete with a better themed regenerative shield animation and shake effect when damaged.
- Polished challenge room with extra large alien to include three different attack patterns based on its health.
- Reworked puzzle to incorporate both player mechanics forcing the players to split the players up.
- Refined puzzle room to prevent softlocks and improve maneuverability.
- Removed jumping alien bug that made them invulnerable to the tether attack.
- Removed jumping alien bug that stopped them when interacting with movable crates.
- Improved transitions, starting, and ending screen polish.
Going Forward
- We learned a lot working on this game and hope you have as much fun playing it as we had creating it!
- From our playtesting, we decided to add a hint for the puzzle room:
- Pink
- Hold Green
- Cyan
- Release Green
- Hold Blue
- Release Blue
- Hold Yellow
- Release Yellow
- Purple
- Hold Green
- Pink
- Release Green
- Cyan
- White
Builds
https://drive.google.com/drive/folders/1SSo-Q8MIHfGju0tnMy2sDVnVF5jkOD6g?usp=sharing |
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